Dr Andrew Errity

I head the Department of Technology + Psychology, a vibrant department offering undergraduate programmes in disciplines such as Creative Computing, Interaction and User Experience Design, and Applied Psychology; and postgraduate programmes in Cyberpsychology and User Experience Design.

I teach and supervise students with a focus on software development and user experience design. My research interests include various aspects of human-computer interaction, particularly spoken language.


I have published three book chapters and nine academic papers.

A. Errity, “Human-Computer Interaction,” in An Introduction to Cyberpsychology, I. Connolly, M. Palmer, H. Barton, and G. Kirwan, Eds. Routledge, 2016.2016
A. Errity, B. Rooney, and C. Tunney, “Gaming,” in An Introduction to Cyberpsychology, I. Connolly, M. Palmer, H. Barton, and G. Kirwan, Eds. Routledge, 2016.2016
A. Errity and J. McKenna, “A comparison of linear and nonlinear dimensionality reduction methods applied to synthetic speech,” in Proc. of Interspeech 2009 - Eurospeech, Brighton, UK, September 2009, pp. 1095-1098.2009
A. Errity, J. McKenna, and B. Kirkpatrick, “Manifold learning-based feature transformation for phone classification,” in Advances in Nonlinear Speech Processing, International Conference on Non-Linear Speech Processing, NOLISP 2007, Paris, France, May 22-25, 2007, Revised Selected Papers, ser. Lecture Notes in Computer Science, M. Chetouani, A. Hussain, B. Gas, M. Milgram, and J.-L. Zarader, Eds., vol. 4885. Springer, 2007, pp. 132-141.2007
A. Errity, J. McKenna, and B. Kirkpatrick, “Dimensionality reduction methods applied to both magnitude and phase derived features,” in Proc. of Interspeech 2007 - Eurospeech, Antwerp, Belgium, August 2007, pp. 1957-1960.2007


I have conducted academic research in areas including speech recognition/synthesis, machine learning and human-computer interaction. I have also consulted with a number of industry partners on research projects with practical real-world applications. These projects focused on software development, data visualisation and human-computer interaction.

Irish Software Association · User experience training needs2016
Kabzy · Data visualisation of vehicle fleet data2016
MyDealDoc · Data visualisation of consumer analytics data2016
UCD Insight + Flashpoint · Data visualisation of advertising analytics data2014
Profitero · Data visualisation of advertising eCommerce analytics data2014


Royal College of Physicians of Ireland · Introduction to data visualisation2016
IBM Design Studio Dublin · Series of lectures on Human-Computer Interaction2016
UCD Quinn School of Business · Data visualisation overview2014