BSc (Hons) Creative Computing

We live in a society dependent on computers which creates a high demand for computing graduates from employers. Our practical computing course provides you with the skills and knowledge to start a career in computing. In creative computing you will develop computing skills, while tapping into your creativity, imagination, and interests. You will work in small classes and state of the art computer labs within a friendly and supportive environment.

What will I do?

Create exciting, interactive multimedia systems, such as sophisticated websites, games, web and mobile apps

Learn to program in Java and related languages

Use media elements, such as text, graphics, audio, images, video and animations, to develop websites with HTML, CSS and JavaScript

Participate in a workplace project in Year 3

In years 3 & 4, you can choose the specialist areas to study, such as Games, Mobile, Graphics, Security, Physical Interactions or Cloud Computing  

In years 4 you will design and develop an individual project - check out our recent Graduate Showcase  

What will I be able to do when I graduate?

Creative computing graduates are in demand! Employers like the range of knowledge and skills and graduates are employed as web/mobile application designer, web/mobile application developer, user experience designer, project manager, database administrator, systems administrator. Graduates also progress to further postgraduate courses. See below for graduate stories.

What modules will I study?

Year 1

Computer Technology, Programming, Databases, Creative Digital Media, Web Design and Development, and shared Introduction to Film, Art + Creative Technologies (FACT) module. In addition you will complete an Integrated Project.

Year 2

Computer Architecture and Operating Systems, Software Development, Database Management Systems, Computer Modelling, Advanced Web Design and Development, Software Project and an Elective Module. Elective modules offered can change each year and aim to reflect the interests and skills of the particular cohort of students. Second Year students are offered the opportunity to study abroad in one of a number of colleges in Europe, as part of an Erasmus programme.

Year 3

Computer Networks, Interaction Design, Research + Innovation. Students will also choose one of the following streams: Software Architecture and Design* and Mobile Computing* or Game Development* and Web Graphics and Animation*. In addition you will complete a substantial project in a professional environment.

Year 4

Data Visualisation and Business Strategy and Analytics and a substantial research­based project. Students will also do modules in one of the following streams: Cloud Application Development* and Computer, Network and Application Security* or Physical Interaction** and Creative Coding**.

All modules in year one are mandatory. In years three and four, students do one of two streams (designated by the * and ** symbols) allowing them to specialise their knowledge, skills and competencies.