BSc [Hons] Applied Psychology
What will I do?
A mix of group work, lectures and tutorials, independent study is combined with approx. 22 hours a week in class.
From second year you specialise in either Psychology + Technology or Psychology + Practice.
Wide range of innovative assessments — on any given day you could be doing a small-scale research project, making a game, creating a blog, giving a presentation, designing a poster or volunteering in the local community.
What will I be able to do when I graduate?
This degree is accredited by the Psychological Society of Ireland, which means it meets particular standards and has particular core characteristics. Graduates leave with a competitive edge because this course explores the same core psychology modules as other equivalent, accredited undergraduate courses, but also offers additional modules in applied psychology. There is an emphasis on the application of psychology to everyday life, the workplace, community, industry, and technology (e.g. sport and health psychology, organisational psychology and cyberpsychology). Graduates often pursue postgraduate studies or enter the technology or social science sectors.
What modules will I study?
Introduction to Psychology, Personality and Individual Differences, Cyberpsychology, Research Methods and Statistics 1, Multimedia Design, ICT, and shared Introduction to Film, Art + Creative Technologies (FACT) module.
Developmental and Lifespan Psychology, Cognitive Psychology, Perception, Research Methods and Statistics 2, Cross faculty elective, and either: Psychology and Technology Path (Information Design + Multimedia, Usability) OR Psychology and Practice Path (Sport + Health Psychology, Organisational Psychology).
Social Psychology, Neuropsychology, Abnormal Psychology, Research Methods and Statistics 3, IT Group Project. Psychology and Technology Path. Psychology and Practice Path. Web Applications and Content Management, Educational Psychology.
Transpersonal + Positive Psychology, Advanced Research in Psychology, Psychology of New Media and Entertainment and Major Research Project. Psychology and Technology Path. Psychology and Practice Path. Human Computer Interaction in Practice. Forensic Psychology.